<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>PBR on 榎aaaa的个人主页</title><link>https://jiat-t.github.io/tags/pbr/</link><description>Recent content in PBR on 榎aaaa的个人主页</description><image><title>榎aaaa的个人主页</title><url>https://jiat-t.github.io/images/avatar.jpg</url><link>https://jiat-t.github.io/images/avatar.jpg</link></image><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Sun, 21 Jun 2026 07:43:56 +0000</lastBuildDate><atom:link href="https://jiat-t.github.io/tags/pbr/index.xml" rel="self" type="application/rss+xml"/><item><title>Split-Sum IBL</title><link>https://jiat-t.github.io/graphics/split-sum-ibl/</link><pubDate>Sat, 20 Jun 2026 00:00:00 +0800</pubDate><guid>https://jiat-t.github.io/graphics/split-sum-ibl/</guid><description>整理 PBR IBL 中 Irradiance Map、Prefiltered Environment Map 与 BRDF LUT 的拆分思路和运行时组合方式。</description></item><item><title>PBR 材质模型</title><link>https://jiat-t.github.io/graphics/pbr-models/</link><pubDate>Thu, 18 Jun 2026 00:00:00 +0800</pubDate><guid>https://jiat-t.github.io/graphics/pbr-models/</guid><description>对比 PBR 中 Metallic-Roughness 与 Specular-Glossiness 两种材质工作流的贴图结构、能量守恒约束和显存开销。</description></item><item><title>UE5 材质备忘录</title><link>https://jiat-t.github.io/ue/ue5-material-reference/</link><pubDate>Tue, 09 Jun 2026 07:36:23 +0000</pubDate><guid>https://jiat-t.github.io/ue/ue5-material-reference/</guid><description>整理主材质、风格化着色、后处理描边、程序化表面、运行时材质控制与性能对比的练习方向。</description></item><item><title>Pathtracer 梳理</title><link>https://jiat-t.github.io/graphics/pathtracer-code-notes/</link><pubDate>Tue, 02 Jun 2026 06:16:19 +0000</pubDate><guid>https://jiat-t.github.io/graphics/pathtracer-code-notes/</guid><description>按路径追踪、几何与 BVH、材质接口、PBR 和 IBL/MIS 梳理个人渲染器的代码职责与工程优化。</description></item><item><title>CPU 路径追踪器项目细节</title><link>https://jiat-t.github.io/graphics/pathtracer-project-details/</link><pubDate>Tue, 26 May 2026 05:46:15 +0000</pubDate><guid>https://jiat-t.github.io/graphics/pathtracer-project-details/</guid><description>整理个人 CPU 路径追踪器的模块分工、PBR 与 IBL、MIS 采样及 BVH 和多线程性能优化。</description></item></channel></rss>