<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Garbage Collection on 榎aaaa的个人主页</title><link>https://jiat-t.github.io/tags/garbage-collection/</link><description>Recent content in Garbage Collection on 榎aaaa的个人主页</description><image><title>榎aaaa的个人主页</title><url>https://jiat-t.github.io/images/avatar.jpg</url><link>https://jiat-t.github.io/images/avatar.jpg</link></image><generator>Hugo</generator><language>zh-CN</language><lastBuildDate>Tue, 30 Jun 2026 14:27:27 +0000</lastBuildDate><atom:link href="https://jiat-t.github.io/tags/garbage-collection/index.xml" rel="self" type="application/rss+xml"/><item><title>可能的 UE 底层知识</title><link>https://jiat-t.github.io/ue/ue-low-level-notes/</link><pubDate>Tue, 30 Jun 2026 13:54:08 +0000</pubDate><guid>https://jiat-t.github.io/ue/ue-low-level-notes/</guid><description>梳理 UObject、反射与 GC、Actor 和组件，以及 UE 各模块协作中的基础概念。</description></item></channel></rss>